Lesson Plan: Fair or Unfair?
Date April 22-26,
2013
Grade Level: 10th (Students in Levels 6-9)
Number of Students:
11
Topic:
Introduction to theoretical probability.
Standards:
new AK Math standard
Use probability to
evaluate outcomes of decisions.
S‐MD.6. (+) Use probabilities to make fair decisions (e.g.,
drawing by lots, using a random number generator).
LYSD Standard:
The student demonstrates a conceptual understanding of probability and counting
techniques by
M6.4.5
determining or comparing the experimental and/or theoretical probability of
independent or dependent events
Technology Standard
Nets-C
2.g. Coach teachers in and model effective use of technology
tools and resources to continuously assess student learning and technology
literacy by applying a rich variety of formative and summative assessments
aligned with content and student technology standards
Duration: 50 min classes for one week
Goals/Objectives:
Students will play a game to be able to determine that a
game that seems fair is actually unfair after analyzing the game in a logical
manner and find out why things happened as they did. Students will also create either a glog, a blog, or a
powerpoint presentation to communicate results and their conclusions.
Materials:
pencil, index cards to keep score, 2 coins per group, and access to computers
Procedure:
- Explain to the group that they are going to play a game dealing with probability.
- Group the students into groups of three.
- Each group gets 3 index cards to keep score on. Randomly assign players A,B, and C.
- The groups each get two coins to toss and are assigned points according to the following rules.
- Player A gets 1 point if the coin toss results in two heads, player B gets 1 point if the toss results in two tails, and player C gets 1 point if the coin toss results are mixed (one head and one tail).
- The game is over after 20 tosses. The player who has the most points wins.
- The students play the game 3 times. After each game they discuss whether they think the game is fair or unfair and make predictions about who will win the next game.
- As a class, have a discussion about the fairness of the game. Challenge the students to make an argument not based on the data as whether the game is fair or unfair and why.
- Students will also create: a glog, a blog, or a powerpoint presentation to communicate results and their conclusions.
Assessment:
Pre-Assessment
KWL Chart
Topic: Experimental
and Theoretical Probability
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Topic: Fairness vs.
Unfairness using probability
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What I Know
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What I Want to Know
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What I Learned
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Post-Assessment
Will take the form of filling in the What I Learned section
of the KWL chart, and the Rubric for this lesson that is available in Week 10
blog posting, and final technology project.
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