Wednesday, April 3, 2013

Week 10 Differentiate Through Student Product in my Classroom


Essential Question: How can I differentiate through student product in my classroom?


new AK Math standard
Use probability to evaluate outcomes of decisions.
S‐MD.6. (+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator).

LYSD Standard: The student demonstrates a conceptual understanding of probability and counting techniques by
M6.4.5 determining or comparing the experimental and/or theoretical probability of independent or dependent events

Technology Standard

Nets-C
2.g. Coach teachers in and model effective use of technology tools and resources to continuously assess student learning and technology literacy by applying a rich variety of formative and summative assessments aligned with content and student technology standards

I will not do an in depth project with my students due to recent school wide computer problems and time constraints with the cultural week we are soon having.
Students will play a game to be able to determine that a game that seems fair is actually unfair after analyzing the game in a logical manner and find out why things happened as they did.  Students will also create either a glog, a blog, or a powerpoint presentation to communicate results and their conclusions.

Procedure:
  • Explain to the group that they are going to play a game dealing with probability.
  • Group the students into groups of three.
  • Each group gets 3 index cards to keep score on.  Randomly assign players A,B, and C.
  • The groups each get two coins to toss and are assigned points according to the following rules.
  • Player A gets 1 point if the coin toss results in two heads, player B gets 1 point if the toss results in two tails, and player C gets 1 point if the coin toss results are mixed (one head and one tail).
  • The game is over after 20 tosses.  The player who has the most points wins.
  • The students play the game 3 times.  After each game they discuss whether they think the game is fair or unfair and make predictions about who will win the next game.
  • As a class, have a discussion about the fairness of the game.  Challenge the students to make an argument not based on the data as whether the game is fair or unfair and why.

Unpacking the Standards

·      Make decisions based on expected values
·      Use expected values to compare long term benefits of several situations
·      Justify fairness/unfairness of the situation
·      Determine or compare the experimental and/or theoretical probability
·      Determine the probability of the outcomes
·      Determine how many options exist using counting techniques
·      Discuss the conclusions
·      Communicate the outcome in an age appropriate way
·      Create a product using technology to share outcome.

Students will be assessed based on the following rubric.


Rubric for Probability Experiment and Conclusions using a Technological Tool

Name:___________________________            Date:______________________________            Molly Hale’s Class

Category
High
Moderate
Developing
Needs Improvement
Probability Experiment
Experiment problem clearly stated.  Chart is set up with labels; data for 3 different sets of 20 tosses is neatly presented on a spreadsheet.  Calculations for theoretical probability and experimental probability are neat and correct.  A short paragraph reflecting results is accurate and typed.
Experiment problem clearly stated.  Chart is set up with labels; data for 3 different sets of 20 tosses presented on a spreadsheet or graph paper.  Calculations for theoretical probability and experimental probability are correct.  A short paragraph reflecting on the results is accurate.
Experiment problem stated but not clear.  Chart is set up with labels; data for 3 different sets of 20 tosses is presented on graph paper or on plain white paper. Calculations for theoretical probability or experimental probability contain a few errors.  A short paragraph reflecting on results contain a few errors.
Experiment problem not stated.  Chart is set up with no labels; data for 2 or fewer different sets of 20 tosses is presented on plain white paper.  Calculations for theoretical probability and experimental probability contain several errors.  No reflection paragraph on the results is given.
Communication
The student can represent work in a clear, organized manner.  Summary: the student uses appropriate mathematical language and symbols to explain how calculations were made and advised the class on the fairness or unfairness of the game.  Representations: the student has created an efficient system of tables or graphs to track the calculations for all the possible outcomes of the event, the results of the experimental probability experiment, and the results of the theoretical probability.
Extension: the student includes a written rule, equation, generalization, and observation about their mathematical insights about their understanding of probability.
The student can represent work in a clear, organized manner.  Summary: the student uses appropriate mathematical language and symbols to explain how calculations were made and advised the class on the fairness or unfairness of the game.  Representations: the student has created an efficient system of tables or graphs to track the calculations for all the possible outcomes of the event, the results of the experimental probability experiment, and the results of the theoretical probability.
The student has communicated understanding of the task by labeling their work, but the task is not clearly organized and the student’s thinking is hard to follow. Summary: the student states final answer; and uses some mathematical knowledge and symbols to explain calculations and advised on the fairness or unfairness of the game.  Representations: the student has not established an accurate system of tables or graphs to track the calculations for all the possible outcomes of the event, the results of the experimental probability, and/or the results of the theoretical probability.
There is little or no communication, the student did not label the work, and/or their thinking is difficult to follow.  Summary: the student does not write final answer, and/or their thinking is difficult to follow.  Summary: the student does not writ final answer, and/or uses little or no mathematical language and symbols to explain how calculations were made and advised on the fairness or unfairness of the game.
Representations: the student has no system of tables or graphs or charts to track calculations for all the possible outcomes of the event, the results of the experimental probability experiment, and/or the results of the theoretical probability.
Understanding
There is clear understanding of the topic in depth and it shows through the presentation of the information with a strong argument for the fairness or unfairness of the game.
There is clear understanding of the topic in depth and it shows through the presentation of the information with ease.
There seems to be understanding of the concept and the presentation is choppy.
There is an inadequate amount of understanding.
Oral Presentation
Holds attention of entire audience with the use of direct eye contact, seldom looking at notes.  Speaks with fluctuation in volume and inflection to maintain audience interest and emphasize key points.
Consistent use of direct eye contact with audience, but still returns to notes.  Speaks with satisfactory variation of volume and inflection.
• Displays minimal eye contact with audience, while reading mostly from the notes.  Speaks in uneven volume with little or no inflection.
• Holds no eye contact with audience, as entire report is read from notes.  Speaks in low volume and/or monotonous tone, which causes audience to disengage.
Final Product
Students create an original, accurate and interesting product using technology that adequately addresses the probability experiment.
Students create an accurate product using technology that adequately addresses the issue.
Students create an accurate product using technology but it does not adequately address the issue.
The product is not accurate and is incomplete.


References:

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